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161. The Elimination of the Battleship from EVE. - in Ships and Modules [original thread]
Battleships are actually pretty nice solo/tiny gang/with a scout alt, mostly because of heavy energy neutralizers. Anything smaller than a battleship is going to lose the cap war. This gives the battleship the advantage in tank, tackle, and DPS fo...
- by Hiroshima Jita - at 2010.12.11 21:51:00
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162. The Elimination of the Battleship from EVE. - in Ships and Modules [original thread]
BS aren't totally awful. Nanopest is great solo/small gang and you see a BS fleet fielded on occasion, especially Amarr. But they're pretty bad. I Mobility - The BS fleet isn't going to be able to MWD very far or warp very fast. They tend to go...
- by Hiroshima Jita - at 2010.12.07 10:44:00
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163. Tempest ship questions - in Ships and Modules [original thread]
The tempest really stands out as a nanoBS. Only the hyperion can come close to matching it for that role. [Tempest, New Setup 1] Nanofiber Internal Structure II Nanofiber Internal Structure II Damage Control II Gyrostabilizer II Gyrostabilizer II...
- by Hiroshima Jita - at 2010.11.22 20:42:00
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164. WH Noctis Fit - in Ships and Modules [original thread]
Well if you want to be harder to probe why not consider lowslot eccm? Or am i missing something?
- by Hiroshima Jita - at 2010.11.22 18:43:00
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165. Talk to me about hictors - in Ships and Modules [original thread]
Being stuck in your own bubble is totally awful. If you aren't going to be fighting capitals and you're not a lowsec pirate a light dictor is the way to go. There are alot more things an FC can do when he has the ability to place bubbles without ...
- by Hiroshima Jita - at 2010.11.22 18:40:00
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166. Petition to fix EOS - in Ships and Modules [original thread]
As it is, the eos sucks. You could fix it by giving it the 125mbits bandwidth. Then it would be a crappy command ship but a good small gang bruiser. You could fix it by changing its gangmods, although the Damnation argument works in reverse. Th...
- by Hiroshima Jita - at 2010.11.19 01:40:00
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167. Afterburner and Micro Warp Drives? - in Ships and Modules [original thread]
The M stands for mandatory. These are the exceptions: AB HAC Fleets Dual Prop Inties AB Frigs Highsec Carebear Rides w/ no wardecs active Lowse/0.0 Missions where you don't plan on leaving 1 system
- by Hiroshima Jita - at 2010.09.28 19:02:00
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168. HP Boost for Sub-Super Capitals - in Ships and Modules [original thread]
I really hate the stacking nerf damage idea and its varients. They're all awful and open to metagaming. For example lets say that every person shooting at a single target gets stacking nerfed. Team A (100) VS Team B (100) Assume that primarys a...
- by Hiroshima Jita - at 2010.09.28 01:02:00
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169. What's needed to fix Destroyers? - in Ships and Modules [original thread]
In fleet fights frigates aren't that useful anymore. They die too fast. There isn't a 'kill frigates' role in a fleet. Given half decent conditions any of the DPS ships of the fleet should be able to give frigs a tough time. And solo destroyers ...
- by Hiroshima Jita - at 2010.09.09 23:41:00
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170. A Better Solo Ship? - in Ships and Modules [original thread]
How about nanotempest? Can do fairly well against most other solo players. Can handle a couple smaller ships. Not as great as the nightmare but it also doesn't provide your enemies with the same satisfaction when they kill it. Thats the main reas...
- by Hiroshima Jita - at 2010.09.03 04:24:00
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171. Seriosly, stop the projectile falloff nonsense. - in Ships and Modules [original thread]
Try putting a scram on a vagabond and then calling it a ship for hesitant virgins.
- by Hiroshima Jita - at 2010.08.26 22:29:00
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172. Fleet Composition and Influence on Fleet Tactics - in Warfare & Tactics [original thread]
Damn. First I'd like to say that I have seen little correlation, if any, between military backgrounds and success at EVE. Second, it is very possible to beat a larger force by using superior tactics/pilots/ship fits, but that ignores lag. At som...
- by Hiroshima Jita - at 2010.08.24 21:15:00
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173. Gallente Buff (Hybrids) - in Ships and Modules [original thread]
I agree that Caldari Hybrid ships also need help. The range bonus sucks for blasters. They're effectively unbonused ships if you want to fit a short range weapon system.Then there's the problem that people don't want to snipe with crappy T1 ships ...
- by Hiroshima Jita - at 2010.08.24 16:59:00
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174. Gallente Buff (Hybrids) - in Ships and Modules [original thread]
Lasers, projectiles, and missiles all outpreform hybrids. Before projectiles were buffed, the easy solution would have been to nerf lasers. The turrets would have been relatively balanced (projectiles probably haveing the short end of the stick) w...
- by Hiroshima Jita - at 2010.08.22 17:09:00
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175. Unbalanced Factions - in Ships and Modules [original thread]
Originally by: Liang Nuren Originally by: Hiroshima Jita What is your overall point? My overall point is this: looking at the relationship for lasers <-> projectiles <-> missiles makes it pretty obvious that those ...
- by Hiroshima Jita - at 2010.08.16 22:30:00
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176. Unbalanced Factions - in Ships and Modules [original thread]
Originally by: Liang Nuren ~Stuff~ What is your overall point? First off my anecdotal evidence isn't intended as anything more than an anecdote. It has several facts buried in it. Fact #1 I prefer shield fleets given the choice. Fact...
- by Hiroshima Jita - at 2010.08.15 23:07:00
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177. Unbalanced Factions - in Ships and Modules [original thread]
Edited by: Hiroshima Jita on 15/08/2010 18:38:18 Is funny. Before we left our old alliance (which had alot of carebears mixed in with the pvpers) I'd call a shield bc fleet together and get 20 drakes and half a dozen hurricanes with some rando...
- by Hiroshima Jita - at 2010.08.15 18:35:00
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178. Unbalanced Factions - in Ships and Modules [original thread]
I'm a minmatar pilot who is pretty much done training up minmatar skills. Other than caps... I'm thinking about training up T2 blasters so that when they inevitably get buffed to an overpowered state I'll be right there. But I decided its not w...
- by Hiroshima Jita - at 2010.08.15 03:06:00
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179. AND ... the Darwin Award goes to ... - in Crime and Punishment [original thread]
CCP probably ecstatic that people can pay them 1K$ and then blow it all up. CCP doesn't have to provide service or anything in that exchange. Who care if after paying 1K$ the guy ragequits? It wouldve taken forever for him to get up to 1K$ in ter...
- by Hiroshima Jita - at 2010.08.08 18:28:00
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180. Remove Local. - in Player Features and Ideas Discussion [original thread]
This only benefits 'solo' pilots going into carebear systems to gank people who don't know to hide because local didn't warn them. When all parties are configured for pvp local is an equalizer that empowers solo pilots to avoid blobs. This chang...
- by Hiroshima Jita - at 2010.08.08 17:36:00
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